Curcupine™

     These green behemoths are created by sorcery.  They 
     start out four times the mass of a furre, and stand
     one and a half times as tall.  They are used to dig
     moats, build castles, and protect forests against
     logging.  As they age, they grow larger, and there
     are legends of Curcupines the size of windmills!

     Up close, they attack with hard and armor-cutting 
     claws.  Their tails can be swung to shoot magically
     armor-piercing spikes as long as a furre's forearm.

     Curcupines are mute and intelligent.  They need only
     sunlight and water to live.  They can be peaceful,
     given care and guidance, but without a caretaker, they
     become dangerous.  If rewarded for it with praise,
     they learn to love destruction and a Curcupine on 
     the rampage can easily wipe out a village.  With
     effort, they can even claw their way through castle
     walls.

     A lucky Curcupine in the care of a follower of
     the Prime Jujinka may be taught "abbey wave".  This
     is an ancient Kasurian druidic sign language made
     of big graceful motions.

   
PHYS: ? Hit Points: ? Move: ? DEFT: ? Attack ability with claws: ? INTL: ? Damage: ?/?/? Initiative: ?/?/? Damage 1 2 3 4 5 6 7 8 9 10 Armor: 3 vs Physical 0 1 2 2 4 4 6 6 8 8 4 vs Energy 0 1 1 2 3 4 5 6 7 8