Curcupine
These green behemoths are created by sorcery. They
start out four times the mass of a furre, and stand
one and a half times as tall. They are used to dig
moats, build castles, and protect forests against
logging. As they age, they grow larger, and there
are legends of Curcupines the size of windmills!
Up close, they attack with hard and armor-cutting
claws. Their tails can be swung to shoot magically
armor-piercing spikes as long as a furre's forearm.
Curcupines are mute and intelligent. They need only
sunlight and water to live. They can be peaceful,
given care and guidance, but without a caretaker, they
become dangerous. If rewarded for it with praise,
they learn to love destruction and a Curcupine on
the rampage can easily wipe out a village. With
effort, they can even claw their way through castle
walls.
A lucky Curcupine in the care of a follower of
the Prime Jujinka may be taught "abbey wave". This
is an ancient Kasurian druidic sign language made
of big graceful motions.
PHYS: ? Hit Points: ? Move: ?
DEFT: ? Attack ability with claws: ?
INTL: ? Damage: ?/?/?
Initiative: ?/?/?
Damage 1 2 3 4 5 6 7 8 9 10
Armor: 3 vs Physical 0 1 2 2 4 4 6 6 8 8
4 vs Energy 0 1 1 2 3 4 5 6 7 8
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